Adam is a platform game, based off the famous epic poem “Paradise Lost” by John Milton.
What can I do in Adam?
Currently, Adam is in Beta. There is a level editor in the game that you can use to create unique and mind-blowing levels. You can save these levels and play them, or you can download other people’s levels to see what they have created. There are new features, enemies and tiles added in every update.
In the future, story mode will be added, with levels made and arranged in order to tell a story. There will be nine unique regions, each with its own set of levels. The regions will vary from the Garden of Eden to the Depths of Hell, with each incorporating their own tile set, enemies, bosses (TBA), and adventure.
I have an idea for the game!
We will gladly take in any positive feedback and criticism, and hopefully incorporate it in our game!
Any features planned for the future?
More particles 😀
Change more settings in level editor
Bug fixes (my favoooorite)
There are patches every week with new content.
Intel core 2 duo
Integrated graphics card
1 GB of RAM
250 MB disk space
Intel core i5
Dedicated graphics card
2 GB of RAM
250 MB disk space
We have not tested all computer types, so these are estimated requirements.
Added glows to lava and lava particles.
Added bats, ducks, falling boulders and Being of Sight. Some sounds and textures are still missing.
Added yellow glow to torches.
Gems now have glows around them.
Being of Sight projectile uses the new lighting effects.
Gems now spawn from chests.
Removed unused buttons from main menu.
Corrected keyboard shortcut keys in level editor.
Level Editor now opens with the ‘E’ key.
New sounds for opening and closing level editor menu, as well as new sound for selecting a tile.
v0.6.0.2 – Removed buttons from main menu that had no functionality.
v0.6.0.1 – Added level editor. New tiles such as void, ice and snow. Chests work but are not finished. Hellboar added and has improved collision and more sounds, but animations are still in progress. Lost enemy added. New walls and different textures for existing walls. Ability to change background of level editor added. Bug fixes and new collision detection procedure (should be smoother and less buggy).