Divekick distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Divekick’s focused gameplay demonstrates how much depth a single move actually has, and introduces (or reinforces) skills fundamental to the genre: mind games, spacing, timing, and quick reactions.
A world destroyed by a crystal explosion, a mysterious threat hanging over its inhabitants, and a goddess who creates a hero, this is Beyond The Crystal. Help Ginger restore the peace, recover the brilliance of the crystal that keeps the world in balance, and travel through the crystal to repopulate the world. Hundreds of adventures await you: ghostly craters, coral planets, crypts filled with infinite staircases and sleeping caves.
You’re about to embark on an incredible adventure beyond the crystal!
Enter the world of VRNinja, a fast-paced virtual reality game that challenges you to dodge and duck your way past flurries of flying weapons. With three scenic Japanese environments to experience and two challenging modes of play, VRNinja will put your reflexes to the test as you train to become the ultimate ninja master.
Inspired by Chrono Trigger’s battle mechanic, I want to make a RPG that uses the same mechanic and brings it to a new level. I will focus on delivering a game that has diverse battle design.
I want you to hop on a game development journey unlike any other where YOU can give your opinion while the game is still a draft!